Old Atari games had graphics glitches because of CPU bottlenecks Now that we know how the graphics worked on the Nintendo Entertainment System and Commodore 64, The iBookGuy wants to tell us all about how the Apple II and Atari 2600 got their groove on. In the latest video he says that the Apple II actually used... http://www.engadget.com/2015/08/31/a...&ncid=rss_semi |
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