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Oculus Rift's Tuscany demo scores unofficial support for Razer Hydra Oculus Rift's Tuscany demo scores unofficial support for Razer Hydra
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Oculus Rift's Tuscany demo scores unofficial support for Razer Hydra
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Old 15th April 2013, 08:50   #1
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Default Oculus Rift's Tuscany demo scores unofficial support for Razer Hydra

Oculus Rift's Tuscany demo was built with a good ol' fashioned keyboard and mouse setup in mind, but now it's unofficially scored support for motion controls. Sixense, the outfit behind Razer's Hydra, has cooked up a custom version of the Italian-themed sample for use with their controller, and it gives gamers a pair of floating hands to pick up and manipulate objects. Originally shown at GDC, the tweaked experience is now up for grabs, and can even be played by those who don't have a Rift -- albeit with just the controller's perks.

Booting up the retooled package offers users a new 3D menu, giving them options for arm length, crouching, head bobbing and a crosshair. It's not the first project to combine Rift with Hydra, but it certainly helps illustrate the potential of such a setup. Sixense says it plans to release updates and the source code, and it recommends folks sign up for their project-specific email list and keep an eye on their forums for word on availability. Hit the source links below for the download, or head past the break to catch Road to VR's hands-on with the Hydra-friendly Tuscan villa.

http://www.engadget.com/2013/04/14/o...pport-sixense/
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