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Oculus explains how room-scale VR taxes your USB ports Oculus explains how room-scale VR taxes your USB ports
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Oculus explains how room-scale VR taxes your USB ports
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Old 30th January 2017, 05:11   #1
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Default Oculus explains how room-scale VR taxes your USB ports

We've been dealing with USB for about two decades now, and to be honest, we're not usually asking that much from it. Plug in an adapter, microphone or game controller, then keep it moving. All of that changes, however, when it comes to virtual realit...

https://www.engadget.com/2017/01/27/...our-usb-ports/
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