NVIDIA Multi-GPU SLI Technology: New Approach to Old Ideas Massive article from X-Bit Labs! NVIDIA returned SLI abbreviation from the ancient days of the Voodoo 2 and Quake II to the modern age of the GeForce 6 and Doom III to once again prove its perfection and ability to deliver the fastest ever graphics solution. But how feasible is Multi-GPU technology nowadays and how high the performance can be with two top-of-the-range GeForce 6800 Ultra? We are trying to find this out here and now. Table of contents: A Glance Back SGI: A Tool for Professionals 3dfx: Split It in Two! ATI Technologies: We Render Two Frames at Once! 3dfx’s Last Try XGI: An Unfortunate Hybrid NVIDIA SLI: How Does It Work? NVIDIA SLI: What Do You Need for the Multi-GPU Mode? Meet the SLI System: ASUS A8N-SLI Deluxe Mainboard Modest Luxury Closer Look There’s Nothing Perfect in This World ASUS A8N-SLI Deluxe: Pros and Cons ASUS Extreme N6600 GT Graphics Card GeForce 6800 Ultra PCI Express: Have You Ever Heard a Rocket Launch? NVIDIA SLI: Assembly and Launch Testbed Configurations and Methods NVIDIA SLI: Compatibility Issues Performance in First-Person 3D Shooters Call of Duty: United Offensive Doom III Halo: Combat Evolved Painkiller Half-Life 2 Performance in Third-Person 3D Shooters Splinter Cell: Pandora Tomorrow Hitman: Contracts Thief: Deadly Shadows Deus Ex: Invisible War Performance in Simulators IL-2 Sturmovik: Aces in the Sky Microsoft Flight Simulator 2004 FlatOut Performance in Strategy Games Command & Conquer Generals: Zero Hour Warhammer 40.000: Dawn of War Perimeter Rome: Total War Performance in Semi-Synthetic Benchmarks Final Fantasy XI Official Benchmark 3 AquaMark3 Performance in Synthetic Benchmarks Futuremark 3DMark 03 Futuremark 3DMark 05 Conclusion NVIDIA Multi-GPU SLI: Myths and Reality Price Factor Multi-GPU Prospects http://www.xbitlabs.com/articles/vid...6800u-sli.html |
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