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|30th May 2006, 10:20||#1|
Join Date: May 2002
Matrox TripleHead2Go Tested
One thing that Matrox learned from their experiences with the DualHead2Go is that many of the people who bought it were interested in playing games over multiple monitors. As I and many other reviewers found out, it wasn't necessarily suited for this task. While the Windows desktop easily stretched across multiple monitors, it was more difficult to get full-screen DirectX games to do so. Many games simply wouldn't allow the user to select such an odd wide-screen resolution, and would instead simply show the same screen on both monitors.
While Wood pointed out that the card was not meant for gaming, it was clear from the public's reaction that there was a demand for a product that would serve this purpose. Gamers who already owned NVIDIA and ATI graphics cards already had the capability to drive two monitors, simply by using both the DVI and analog VGA outputs found on the back of almost all of these cards. What they couldn't easily do, however is drive three monitors, while still being able to utilize the power of their existing graphics card's GPU to accelerate 3D games.
Enter the Matrox Triplehead2Go.
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