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21st June 2006, 12:26 | #1 |
Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,021
| Intel Core 2 Duo (Conroe) E6600 Engineering Sample OCing and Benchmark Adventure The Elder Scrolls IV: Oblivion 1600x1200, Full HDR, 8xAF, Everything Maximum This FRAPS run was taken from the very beginning of the game, up until the time that the king leaves you. Opteron 165 @ 3GHz: Min 15 | Avg 83.993 | Max 689 Conroe @ 3GHz: Min 29 | Avg 132.776 | Max 1546
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21st June 2006, 12:28 | #2 |
Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,021
| With an SLI 7900GTX rig nonetheless, impressive bump in performance in Oblivion
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21st June 2006, 14:10 | #3 |
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| I want to hurt them badly for choosing that resolution. |
21st June 2006, 14:33 | #4 |
Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,021
| you want a higher resolution? or what do you mean?
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21st June 2006, 14:52 | #5 |
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| a lower one of course, to see the true CPU perfomance difference in games instead of being GPU limited |
21st June 2006, 18:22 | #6 |
Member Join Date: May 2002 Location: wherever the doom is
Posts: 3,171
| duh!duh!duh!@rutar I don't get it, we thought we'd be gpu limited at those settings and it improves mightily, what's up with that?? (double min fps!!!)
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21st June 2006, 18:41 | #7 |
Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,021
| look at the HOW he tested Oblivion, which might explain a bit. It's not an outside scene; but rather inside where the GPU is not taxxed as much as outside; that should explain the difference; if you look into the SLI benchmarks PC Perspective has done at high resolutions in different games you'll see that there is pratically no FPS difference between AMD and Conroe. so GPU limited still
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