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-   -   Intel Core 2 Duo (Conroe) E6600 OCing (Including 1600x1200 Game Benchmarks) (https://www.madshrimps.be/vbulletin/f22/intel-core-2-duo-conroe-e6600-ocing-including-1600x1200-game-benchmarks-24733/)

jmke 21st June 2006 12:26

Intel Core 2 Duo (Conroe) E6600 Engineering Sample OCing and Benchmark Adventure
 
The Elder Scrolls IV: Oblivion
1600x1200, Full HDR, 8xAF, Everything Maximum

This FRAPS run was taken from the very beginning of the game, up until the time that the king leaves you.

Opteron 165 @ 3GHz: Min 15 | Avg 83.993 | Max 689
Conroe @ 3GHz: Min 29 | Avg 132.776 | Max 1546

jmke 21st June 2006 12:28

With an SLI 7900GTX rig nonetheless, impressive bump in performance in Oblivion

Rutar 21st June 2006 14:10

I want to hurt them badly for choosing that resolution.

jmke 21st June 2006 14:33

you want a higher resolution? or what do you mean?

Rutar 21st June 2006 14:52

a lower one of course, to see the true CPU perfomance difference in games instead of being GPU limited

The Senile Doctor 21st June 2006 18:22

duh!duh!duh!@rutar

I don't get it, we thought we'd be gpu limited at those settings and it improves mightily, what's up with that??

(double min fps!!!)


jmke 21st June 2006 18:41

look at the HOW he tested Oblivion, which might explain a bit. It's not an outside scene; but rather inside where the GPU is not taxxed as much as outside; that should explain the difference; if you look into the SLI benchmarks PC Perspective has done at high resolutions in different games you'll see that there is pratically no FPS difference between AMD and Conroe. so GPU limited still:)


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