First Serious Sam 2 benchmarks Link http://www.bit-tech.net/news/2005/06..._2_benchmarks/ Quote "The game uses Shader Model 2.0++ with fallback to Shader Models 1.4 and 1.1 on older cards. With 2, there is the full complement of HDR lighting, parallax mapping and all the other fancy effects that you would expect from a bleeding-edge engine." "For clarity, HDR lighting, as with Half-Life 2, is done in Shader Model 2 - meaning all cards will support it. This is achieved by using 16-bit precision, rather than full 32 or even 128-bit precision - developers Croteam told us that the visual difference was negligable." |
Ι :love: the Serious 1 and the expansion. Simple fun. Ok the colourful characters were never scary but I don't think that was the point of the game. Wide open levels ( I think Far Cry copied them) which leave room for some tactical thinking (although nothing too fancy). Quick frame rates, what more can you ask? True it could look more lifelike. |
looks happy fun, great to play with my nine year old nephew, those guys LOVE this kind of games |
great to play 16 player COOP /me thinks;) |
When I was alone (+4 soldiers) living at an isolated army post this game kept me sane. I have only fond memories. |
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Indeed you are better off not knowing:D |
Someone knows if they gonan release a collector version (Serious Sam 1, expansion, and SS2)? I liked serious sam very much, very 'redneck' philosophy, never had bad framerates, always had fun. I think I'm gonna look for the game again. But I'm afraid it's too old to be found in stores. |
Aaah, be not afraid my friend. The wonders if the internet will come to thy help. In other words, you can order it on-line, no excuses.:D |
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