First DX10 screenshot from The Source engine? Valve uploaded their GDC presentations, and in one of the slides you will find a comparison between Alpha Blending on DX9 and Alpha Blending on DX10/Xbox 360. And these pics look different. Very interesting stuff, as Source engine games currently stick to DX9. http://www.pcgameshardware.de/?menu=...mage_id=790370 |
No different texture shading like with Call of Juarez? :) |
Hopefully will be more than just smoke & fog effects in DX10 Episode Three :) |
cant wait |
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