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Examining early DirectX 12 performance in Deus Ex: Mankind Divided Examining early DirectX 12 performance in Deus Ex: Mankind Divided
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Examining early DirectX 12 performance in Deus Ex: Mankind Divided
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Old 13th September 2016, 07:10   #1
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Default Examining early DirectX 12 performance in Deus Ex: Mankind Divided

Deus Ex: Mankind Divided is one of the hottest games on the block right now. It also happens to be one of AMD's Gaming Evolved titles, so it's no surprise that the company is using it as a showcase for its graphics cards' performance—especially now that a preview version of the DirectX 12 render path is available on Steam as a beta release branch. DX12 has offered performance boosts for AMD graphics cards in several titles now, so I was curious to see how the new renderer would affect Radeons' performance in DXMD, as well.

http://techreport.com/review/30639/e...ankind-divided
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