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-   -   Duke Nukem 3D code review (http://www.madshrimps.be/vbulletin/f22/duke-nukem-3d-code-review-102220/)

Stefan Mileschin 18th February 2013 07:18

Duke Nukem 3D code review
 
"Since I left my job at Amazon I have spent a lot of time reading great source code. Having exhausted the insanely good idSoftware pool, the next thing to read was one of the greatest game of all time: Duke Nukem 3D and the engine powering it named 'Build'. It turned out to be a difficult experience: The engine delivered great value and ranked high in terms of speed, stability and memory consumption but my enthousiasm met a source code controversial in terms of organization, best practices and comments/documentation. This reading session taught me a lot about code legacy and what helps a software live long." Hail to the king, baby..

http://osnews.com/story/26791/Duke_Nukem_3D_code_review


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