It appears you have not yet registered with our community. To register please click here...

 
Go Back [M] > Madshrimps > WebNews
DirectX 10 - What it means to the PC Industry DirectX 10 - What it means to the PC Industry
FAQ Members List Calendar Search Today's Posts Mark Forums Read


DirectX 10 - What it means to the PC Industry
Reply
 
Thread Tools
Old 13th October 2006, 09:42   #1
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,021
jmke has disabled reputation
DirectX 10 - What it means to the PC Industry

We recently had the chance to sit down with Microsoft DirectX 10 guru, Chris Donahue, and ask him some hard-hitting questions about his company's pending release of DirectX 10 and what it means to gamers and PC users at large.
__________________
jmke is offline   Reply With Quote
Old 13th October 2006, 09:50   #2
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,021
jmke has disabled reputation
Default

quote:"BD: If so, will you be including support for the Ageia model, ATI and NVIDIA?

Chris: Obviously the forms that run on the CPU are the easiest to support. The custom Physics Chips (e.g. Ageia) will have their own drivers and support is contingent on the manufacturer of these chips.
"

so if Ageia wants to stand a chance, they'll have to adopt their hardware to be compliant with DX10.. we all know what happened to 3DFx and their "glide" custom driver
jmke is offline   Reply With Quote
Old 13th October 2006, 11:24   #3
Rutar
 
Posts: n/a
Default

the difference was glide was free and PWNED
  Reply With Quote
Old 13th October 2006, 11:56   #4
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,021
jmke has disabled reputation
Default

until Microsoft came with Direct3D and easier/more widely supported programming path and had NVIDIA backing them up with hardware which performed better in DirectX games then 3DFX material; and as such glide became the lesser known, lesser used, and finaly.. abandoned tech.

Ageia hardware/software is not bad, glide was not free (without 3DFX card, which cost €200 at that time... before inflation). but without support from a major player like MICROSOFT; it'll be hard to make it succeed
__________________
jmke is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
DirectX 11 Allows Execution of Compute Shaders on DirectX 10, 10.1 Hardware jmke WebNews 0 15th April 2009 22:36
Death of DirectX: an epic interview with Tim Sweeney jmke WebNews 0 15th September 2008 14:21
What's next for DirectX? A DirectX 11 overview Massman WebNews 0 1st September 2008 10:36
Download DirectX 10 for Windows XP from Alky Project jmke WebNews 0 24th July 2008 21:58
DirectX 11 Details Emerge, Adds New Features to DX10 Hardware jmke WebNews 0 23rd July 2008 09:50
DirectX 11 to get announced this month jmke WebNews 0 9th July 2008 08:50
DirectX 9.L will be a DirectX 10 for Windows XP jmke WebNews 0 16th October 2006 12:45
Microsoft Will Not Release DirectX 10 for Windows XP jmke WebNews 0 25th May 2006 19:07
DirectX 9.0C 187(V)URD@ General Madness - System Building Advice 0 27th July 2004 12:15
NVIDIA GeForce 6-Series to Expose All Capabilities With New DirectX jmke WebNews 0 16th April 2004 09:39

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


All times are GMT +1. The time now is 12:39.


Powered by vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO