It appears you have not yet registered with our community. To register please click here...

 
Go Back [M] > Madshrimps > WebNews
Death of DirectX: an epic interview with Tim Sweeney Death of DirectX: an epic interview with Tim Sweeney
FAQ Members List Calendar Search Today's Posts Mark Forums Read


Death of DirectX: an epic interview with Tim Sweeney
Reply
 
Thread Tools
Old 15th September 2008, 14:21   #1
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,001
jmke has disabled reputation
Default Death of DirectX: an epic interview with Tim Sweeney

I think DirectX 9 was the last graphics API that really mattered. DirectX 9 was a revolution: completely programmable shaders of unlimited length with full floating-point precision support. Compared with the fixed-function, 8-bit pipeline it replaced, it was revolutionary. Everything since has been incremental, and kind of backward-looking.

So, DirectX 10 takes DirectX 9 and adds some weird fixed-function components on top of it, which fit in a very particular place in the pipeline, and are hard to use. I'm not saying that it's entirely unwarranted, but I think that DirectX 9 was the last game-changing step in the graphics APIs, and the next non-incremental step will be the move back to programming languages.

http://arstechnica.com/articles/paed...-interview.ars
__________________
jmke is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Tim Sweeney and Andrew Richards debate the future of graphics hardware jmke WebNews 0 14th June 2010 20:48
Tim Sweeney: GPGPU Software Uneconomical to Develop, GPUs Set to Disappear jmke WebNews 1 14th August 2009 14:50
What's next for DirectX? A DirectX 11 overview Massman WebNews 0 1st September 2008 10:36
Game Engine Tech Interview: Tim Sweeney jmke WebNews 0 27th August 2006 15:27
Tim Sweeney Talks PhysX & UT2007 jmke WebNews 6 12th May 2006 16:23
Epic Games Mark Rein Interview jmke WebNews 0 22nd March 2006 11:30
John Carmack and Tim Sweeney Q&A jmke WebNews 0 1st February 2006 17:43
Talking nasty with Tim Sweeney (Unreal Engine Games) jmke WebNews 0 14th December 2004 15:57
DirectX 9.0C 187(V)URD@ General Madness - System Building Advice 0 27th July 2004 12:15
BU Interviews: Tim Sweeney on UE3 jmke WebNews 0 18th May 2004 14:42

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


All times are GMT +1. The time now is 18:41.


Powered by vBulletin® - Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO