It appears you have not yet registered with our community. To register please click here...

Go Back [M] > Madshrimps > WebNews
Crysis 2: "Frighteningly ugly on XBox360 and very promising for PC " Crysis 2: "Frighteningly ugly on XBox360 and very promising for PC "
FAQ Members List Calendar Search Today's Posts Mark Forums Read

Crysis 2: "Frighteningly ugly on XBox360 and very promising for PC "
Thread Tools
Old 22nd August 2010, 09:10   #1
jmke's Avatar
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,001
jmke has disabled reputation
Icon17 Crysis 2: "Frighteningly ugly on XBox360 and very promising for PC "

360 version does not look good (says ugly though I assuem they base it on a versus PC basis). Being 720p and 30fps. Mentions geometry being rendered in sub-HD (I would think they mean post-processing is very low-res like DOF etc creating aliasing for covered geometry). Version has no geometry edge smoothing thus jaggies are very obvious. Shadows look rough (low-res, low quality I would assume). "Muddy" textures and pre-computed physics animations garbled/clouded the image. Lighting, reflections and camo effect pleased us but was not enough to save the otherwise weak graphic presentation. Previously released multiplayer/promo/bullshots has pretty much nothing in common with 360 version.

PC version tested, map "Crash site", looks much better. No slowdowns and no spongy 30fps framerate. At end of gaming session they tried to examine games menu but it was disabled by Crytek. Hwoever console prompt worked. PC was running at 1920x1080, DirectX9 mode, 32bit mode with constant 60fps. Vsync was enabled. We could not get a hold of graphic settings value. PC version has MSAA which they guesstimate to 4xMSAA and estimation of 4xAF (anisotropic filtering) which they say was activated in Crysis at high settings (the 4xAF). So it might hint to being in high detail mode.

PC version also had better textures and pretty parallax mapping. Reflections, explosions, vegetation and shadows looked dramatically/drastically better than 360 version. PCGH thinks game was set to high detail setting on PC based on their observations and hopes for even more stunning 'very high' mode with DX11.,76...on-Spiel/Test/

jmke is offline   Reply With Quote

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off

All times are GMT +1. The time now is 01:35.

Powered by vBulletin® - Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO