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Codename: Gordon Interview
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Old 21st June 2004, 10:51   #1
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Default Codename: Gordon Interview

Due to tremendous pressure from the gaming community to ship Half-Life 2, we looked long and hard at the game to see if there was anything we could cut that would let us ship sooner. It looked like if we cut the third dimension, we'd be all set, so after five years in development, Valve and Nuclearvision proudly present Half-Life 2D
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