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Codemasters’ EGO Engine 4.0 with DirectX 12 to be detailed at GDC 2016 Codemasters’ EGO Engine 4.0 with DirectX 12 to be detailed at GDC 2016
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Codemasters’ EGO Engine 4.0 with DirectX 12 to be detailed at GDC 2016
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Old 21st January 2016, 14:01   #1
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Default Codemasters’ EGO Engine 4.0 with DirectX 12 to be detailed at GDC 2016

Codemasters has announced that it will be revealing more details about its DirectX 12-enabled EGO Engine 4.0 at GDC 2016. Says Codemasters: Codemasters present a post-mortem on their new rendering engine used for F1 2015 detailing how they balanced the apparently opposing goals optimizing for mainstream processor graphics, high-end multi-core and DX12. The F1 2015 engine...

http://vr-zone.com/articles/codemast...rd/104794.html
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