It appears you have not yet registered with our community. To register please click here...

 
Go Back [M] > Madshrimps > WebNews
Caustic Graphics Ray Tracing Acceleration Technology Caustic Graphics Ray Tracing Acceleration Technology
FAQ Members List Calendar Search Today's Posts Mark Forums Read


Caustic Graphics Ray Tracing Acceleration Technology
Reply
 
Thread Tools
Old 20th April 2009, 15:45   #1
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,021
jmke has disabled reputation
Default Caustic Graphics Ray Tracing Acceleration Technology

James was quick to iterate to me on a few occasions that they initially had no desire to build hardware but as they developed their unique software algorithms it became apparent that there simply was not a processor on the market today, either in GPU or CPU form, that did exactly what they needed. These new algorithms attempt to find order in what we all see as the randomness of ray tracing and they attempt to drastically increase the memory locality for efficiency reasons and the founders decided that required a custom co-processor. But they seem to have played the game intelligently by continuing to utilize hardware where it is most efficient: the Caustic card will handle only the operations that modern components are inefficient at yet they still leverage the power of the GPU for pure shading horsepower.

http://www.pcper.com/article.php?aid=694&type=expert
__________________
jmke is offline   Reply With Quote
Old 20th April 2009, 15:46   #2
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,021
jmke has disabled reputation
Default

another add-in card? how did this fare for PhysX again?
__________________
jmke is offline   Reply With Quote
Old 21st April 2009, 00:38   #3
Kougar
 
Posts: n/a
Default

Ageia targeted end users where cost is key and developed for a nonexistent market. Caustic Graphics is targeting movies studios and others that require massive amounts of raytracing and cost is not the main concern, and the market already exists and is well understood.

On the other hand while this appears to be a much more viable business than Ageia ever was, I don't see it competing well against Intel's Larrabee which also targets these markets.
  Reply With Quote
Old 21st April 2009, 07:19   #4
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,021
jmke has disabled reputation
Default

I'm in favor of competition, I'm not denying that;
there hardware does 5-6 fps at 640x480 without AA in the scenes shown in the article... how is that better than 30-35 fps at 1280x720 with the Intel demos

I rather have better FPS and less refractions, than 5fps and millions of them
__________________
jmke is offline   Reply With Quote
Old 21st April 2009, 22:04   #5
Kougar
 
Posts: n/a
Default

I hadn't bothered to examine the hardware or results. There are probably reasons why the different demos have such a large difference in performance. I do know Intel's "real time" ray tracing demos also used additional bump maps for water effects to give an example.

Caustic is planning to release ASIC based parts to replace their currently FPGA card... at least according to them it will net a 14x performance increase. Probably not enough to survive Larrabee though.
  Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
NVIDIA Showing Interactive Ray Tracing on GPUs at SIGGRAPH jmke WebNews 0 14th August 2008 20:38
Crytek Bashes Intel's Ray Tracing Plans jmke WebNews 0 12th April 2008 13:54
Carmack Speaks On Ray Tracing, Future id Engines jmke WebNews 0 13th March 2008 20:36
Ray Tracing and Gaming - Quake 4: Ray Traced Project jmke WebNews 0 19th December 2006 07:10
ATI Introduces Its Next Generation Mobile Workstation Graphics Technology jmke WebNews 0 7th February 2006 18:26
Asus Redesigns Graphics Cards, Unveils ReverseCool Technology jmke WebNews 0 3rd January 2006 13:19
ECS Scalable Dual Graphics Engine Technology (SDGE) Sidney WebNews 0 27th August 2005 01:30
Albatron ready to give gamers the "next best thing" in superior graphics technology jmke WebNews 0 11th August 2005 13:06
Sapphire Technology Denounced for Cut-Down Graphics Cards jmke WebNews 0 16th June 2004 12:12
AOpen Demos NVIDIA NV45 Graphics Technology jmke WebNews 0 12th June 2004 15:55

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


All times are GMT +1. The time now is 04:50.


Powered by vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO