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24th June 2006, 20:46 | #1 |
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| AGEIA PhysX Physics Accelerator Review @ X-bit labs The rubber ball jumps off the floor, the water fills the gaps, the bomb ruins the wall, the fragments of broken glass scatter all over – there are millions of examples like that in our everyday life. However until recently nothing like that could be seen in computer games that were developed to model physical world – real or fictitious. The player could unload his entire reserve into the wooden barrel or thin building wall, but the barrel will remain their as solid as before and the wall will in the best case have a few tracks left by the bullets emulated with textures. |
24th June 2006, 21:50 | #2 |
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| cough, red faction, cough |
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