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3DMark Vantage, the Game, AKA "Shattered Horizon" Interview 3DMark Vantage, the Game, AKA "Shattered Horizon" Interview
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3DMark Vantage, the Game, AKA "Shattered Horizon" Interview


 
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7th November 2009, 12:19 [jmke] - #1
Default 3DMark Vantage, the Game, AKA "Shattered Horizon" Interview

The Shattered Horizon engine is a heavily modified version of the 3DMark Vantage engine. Since 3DMark Vantage was a pure benchmark, we had to add a huge amount of features in order to meet the requirements of developing a complete online multiplayer game. For example the network engine, level editor and audio code had to be designed and written for Shattered Horizon.

I think the renderer is showcased best by the use of lighting in Shattered Horizon. The artistic goal was to use lighting to help create a realistic "space feeling” for the player. That was achieved with a combination of many different lighting techniques.

http://www.pcgameshardware.com/aid,6...ails/Practice/
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