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| Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 82,466
![]() | The Shattered Horizon engine is a heavily modified version of the 3DMark Vantage engine. Since 3DMark Vantage was a pure benchmark, we had to add a huge amount of features in order to meet the requirements of developing a complete online multiplayer game. For example the network engine, level editor and audio code had to be designed and written for Shattered Horizon. I think the renderer is showcased best by the use of lighting in Shattered Horizon. The artistic goal was to use lighting to help create a realistic "space feeling” for the player. That was achieved with a combination of many different lighting techniques. http://www.pcgameshardware.com/aid,6...ails/Practice/
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