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|23rd December 2009, 20:42||#1|
37 inch display questions
I was wondering... does playing games like... Unreal Tournament 3 (in short: UT3) work decently on a Full HD 1080p TV of 37 inch?
The reason I'm asking is: I'm planning to buy one, if the answer on the above question is yes; and using it as my PC's display.
I'm planning to buy the Philips 37" LCD-TV, with productcode: 37PFL5604H/12.
As a second part of my question: would you guys recommend me this TV, or do you have any objections/comments about this specific one?
And as a third, and probably most important part of my question: how will I get this TV to work with my PC? I see the TV has got an USB and a VGA connection. If I just plug an USB cable at one end, into my TV, and the other end into my PC, will it work then, or is there just much more to it than just that?
Please, your feedback would be appreciated.
Thanks in advance
Last edited by UltraVolta425 : 23rd December 2009 at 20:44.
|23rd December 2009, 21:31||#2|
You can't use USB to transfer the video signal... VGA should work fine though. As long as it is a 1080p TV it should work fine, better question is how will you use the PC since it would need to be placed next to the TV.
|23rd December 2009, 21:42||#3|
ah, so if I just put a VGA cable from my video card in my PC, to my 37" display, everything would work just the same, almost as if I'd plug in any normal LCD Monitor?
And don't worry about the placement. The desk I'm putting it on is twice as long, so there's even space enough for another (20") monitor, as well as my PC.
But so erm... you won't notice any difference between this TV and a normal LCD Monitor, right? Except it's gotten bloody much bigger, ofc.
|23rd December 2009, 22:03||#5|
jmke, what do you mean?
I currently have a normal 20 inch TFT (LCD) monitor, just thinking of buying a 37 inch in the future, but only if it works, and if it works decently.
|23rd December 2009, 22:24||#6|
Join Date: May 2002
LCD technology has latency, it takes too long to change images, you get ghosting, PC monitors are designed and build with very low latency in mind , especially those geared towards gamers; LCD TVs can get away with higher latencies due to the nature of the images displayed;
also the dots per inch will be higher on a TV, which is fine if you're using it as a TV screen, but when you go up close, you will notice this a lot more.
A 37" LCD TV with 1920x1080 resolution (in fact, even mainstream 100" TV come with maximum 1920x1080 resolution)
A 30" LCD Monitor comes with 2560x1600 resolution
|23rd December 2009, 23:56||#8|
The bigscreen TVs (Sony, Philips, Samsung and LG; can't remember what types) paled in comparison. Very pixelated and ghosting to put Casper to shame.
You must remember that when seeing a bigscreen LCD in a shop, it's usually hooked-up to a blu-ray player, which gives the best quality one can dream of. Don't be fooled here. Playing games on that TV could be great when sitting at the other end of the (preferably rather spacious) room. When literaly sitting eye-to-eye with the thing, you'll be able to count the dots...
|24th December 2009, 03:15||#9|
Dot pitch // pixels per inch... if you sit in front of a 37" TV as you would your 20" monitor, you might be sitting close enough to see individual pixels. That's because a 1080P TV basically takes a 1080 24" monitor and stretches the pixels out... I presumed you were going to use this at a distance, you should physically sit as close to the TV as you plan to use it before you buy.
|24th December 2009, 07:43||#10|
oh, so the distance between me and the TV is of importance as well? Didn't know that. How much distance between me and the TV should there be then, approximately?
EDIT: JimmyJump, I checked the difference between this TV and a normal monitor, reactiontime-wise, and found this: TV: 5ms, Monitor: 2ms. Now, I don't know much about this kind of things, so I'll ask: is it much of a difference?
Last edited by UltraVolta425 : 24th December 2009 at 08:15.
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