![]() |
| | Thread Tools |
| | #21 |
| Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 78,416
![]() | 6
__________________ ![]() |
| |
| | #22 |
| Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 78,416
![]() | 7
__________________ ![]() |
| |
| | #23 |
| Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 78,416
![]() | ![]()
__________________ ![]() |
| |
| | #24 |
| [M] Reviewer Join Date: May 2002
Posts: 1,543
![]() | playing on hard is much more fun. AI is much better, you really have to count every bullet. I've seen people rush trough the game in 12 hours on easy, but most people will have 20h of pleasure. I've read a lot of info on forums, and I've got a pretty big clue on what's going on, story-wise. |
| |
| | #25 |
| Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 78,416
![]() | did you know that those sandspider (or whatever) can't swim ![]() watch them drown when they jump at you when you're in the water ![]()
__________________ ![]() |
| |
| | #26 | |
| [M] Reviewer Join Date: May 2002
Posts: 1,543
![]() | Quote:
![]() also, those flying razorblades are best handled with the gravgun. You can tracktor-beam em and then just launch them against a wall. This way, You can easily kill 10 of them (on hard) without getting any damage. | |
| |
| | #27 |
| [M] Reviewer Join Date: May 2002 Location: wherever the doom is
Posts: 3,171
![]() | I was past the part with the waterbuggy, and now I have to wait 14 days before I can play it again... ![]()
__________________ OC-2-the-death Where the Reverend is doing his Magick, all mortals be silent Doom over the world |
| |
| | #28 |
| [M] Reviewer Join Date: May 2002
Posts: 260
![]() | Damnit, and I have to wait until january until I have a new rig to play ![]() |
| |
![]() |
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Half Life 2: Episode One Review | piotke | WebNews | 0 | 26th June 2006 10:33 |
| Half Life 2 mods overview | jmke | WebNews | 3 | 3rd March 2006 09:16 |
| Half Life 2 CPU Performance | Sidney | WebNews | 0 | 28th January 2005 15:15 |
| Half Life 2: Multiplayer Benchmarks, Screenshots, and Analysis | jmke | WebNews | 0 | 2nd December 2004 13:38 |
| Half Life 2 GPU Roundup Part 2 - Mainstream DX8/DX9 Battle | jmke | WebNews | 1 | 23rd November 2004 23:45 |
| Half Life 2 Performance tip | jmke | WebNews | 1 | 23rd November 2004 01:44 |
| Half Life 2 GPU Roundup Part 1 - DirectX 9 Shootout | jmke | WebNews | 2 | 18th November 2004 10:32 |
| Half Life 2 installation woes | jmke | WebNews | 0 | 17th November 2004 08:50 |
| Half Life 2 Possibly Banned in Australia? | jmke | WebNews | 1 | 25th October 2004 17:59 |
| Half Life 2 - Collectors Edition? | jmke | WebNews | 0 | 24th September 2004 10:15 |
| Thread Tools | |
| |