It appears you have not yet registered with our community. To register please click here...

 
Go Back [M] > Hardware Madness > Hardware Overclocking and Case Modding
Tropics 3D Benchmarks - A real GPU Load Test Tropics 3D Benchmarks - A real GPU Load Test
FAQ Members List Calendar Search Today's Posts Mark Forums Read


Tropics 3D Benchmarks - A real GPU Load Test
Closed Thread
 
Thread Tools
Old 10th September 2008, 22:51   #1
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,021
jmke has disabled reputation
Default Tropics 3D Benchmarks - A real GPU Load Test

Tropics Benchmark


Features:

* Support of DirectX 9, DirectX 10 and OpenGL
* Dynamic sky with light scattering
* Live water with a surf zone and caustics
* Special materials for vegetation
* HDR rendering
* Parallel split shadow map
* Depth of field
* Real-time ambient occlusion
* Benchmark mode

Software requirements:

* DirectX (August 2008 or newer)
* .NET framework 2.0 (Windows version only, optional)
* OpenAL (included into Windows installer)
* Latest stable video drivers

Hardware requirements:

* ATI Radeon X700 and higher or NVIDIA GeForce 6XXX and higher (recommended: NVIDIA 8800 / AMD 3800)
* 256 Mb of video memory

http://unigine.com/download/#Tropics

make sure to download DirectX distro ( http://www.microsoft.com/downloads/d...DisplayLang=en )



- One Global Score: xxxx easy to rank
- Looks impressive
- result screen shows GPU and CPU make/model
- result screen shows settings in detail
- 60mb download (+80mb DX August)
- Works with DX9


We need to do some testing, but this can be a very nice addition to HWbot,

Suggested setting: 1280x1024 DX9 Fullscreen

---

on C2D @ 3.5Ghz only 14-15% CPU usage at 1024x768 DX9 windowed mode (default setting thus)
9800 GTX 512Mb XP 32bit C2D@3GHz
- 1024x768 DX9 Windowed: 1344

9600 GT 1024Mb Vista 64bit C2D@3.5Ghz
- 1024x768 DX9 Windowed: 964 (mem usage max 1.2gb)
- 1024x768 DX10 Windowed: 779 (mem usage max 1.3gb)

- 1280x1024 DX10 Fullscreen: 615
- 1280x1024 DX10 Windowed: 575
- 1280x1024 4xAA DX10 Fullscreen: 499
- 1280x1024 4xAA DX10 Windowed: 480

- 1920x1200 DX9 Fullscreen: 450
- 1920x1200 DX10 Fullscreen: 376
- 1920x1200 4xAA DX10 Fullscreen: 296
Parallax, Translucence and DOF remain disabled under DX10 too, no options to enable them either?
9600 GT 1024Mb 700Mhz GPU
- 1024x768 DX9 Windowed: 964 C2D@3.5Ghz
- 1024x768 DX9 Windowed: 974 C2D@2.66Ghz

- 1280x1024 DX10 Fullscreen: 615 C2D@3.5Ghz
- 1280x1024 DX10 Fullscreen: 623 C2D@2.66Ghz

9600 GT 1024Mb 730Mhz GPU
- 1024x768 DX9 Windowed: 992 C2D@2.66Ghz
- 1280x1024 DX10 Fullscreen: 637 C2D@2.66Ghz
This would be the first 3D benchmark which is not CPU bound it would be a shame not have it as a global benchmark for all to enjoy. Really sweet that OCing CPU 1ghz makes no difference;
and reacts nicely to GPU OC!


------------


Anybody up for some testing at 1280x1024 DX9 0XAA Fullscreen, looking for more CPU scaling info for duallies and quads, as well as Crossfire and SLI scaling and GPU OC performance. With enough bench data we can then move forward and make this a refreshing addition to HWbot
__________________

Last edited by jmke : 10th September 2008 at 23:06.
jmke is offline  
Old 11th September 2008, 00:04   #2
vlap08
 
Posts: n/a
Default

It will be a nice idea to put this benchmark on hwbot !
 
Old 11th September 2008, 12:01   #3
[M] Reviewer
 
Join Date: Nov 2004
Location: Waregem
Posts: 6,466
Massman Freshly Registered
Default

Yeah, I like the idea of adding a new DX10 benchmark. DX9 is old-skool, time to push the DX10 cards
__________________
Massman is offline  
Old 11th September 2008, 12:06   #4
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,021
jmke has disabled reputation
Default

ge gaat ook ni beginnen als dien hopeloze fin op hwbot hopelijk?

anyway; if somebody with multi GPU could test scaling in DX9/DX10 that would be swell; under DX9 (and Vista) one or two GPU don't make a difference; is under DX10 it does make a difference there is a reason to go DX10. if it doesn't scale under DX10 either, we can throw this benchie away
__________________
jmke is offline  
Old 11th September 2008, 13:36   #5
[M] Reviewer
 
Join Date: Nov 2004
Location: Waregem
Posts: 6,466
Massman Freshly Registered
Default

I think I was the first one to really vote for DX10?
__________________
Massman is offline  
Old 11th September 2008, 14:08   #6
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,021
jmke has disabled reputation
Default

doesn't matter much who voted what as long as we don't have SLI/CF scaling numbers from DX9 vs DX10
__________________
jmke is offline  
Old 12th September 2008, 13:44   #7
Jip
 
Posts: n/a
Default

This benchmark will appear on the bot ??
 
Old 12th September 2008, 14:07   #8
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,021
jmke has disabled reputation
Default

maybe, need more testing;
currently looking for somebody who can test SLI scaling in Vista using DX9/DX10 render path, with original name as well as rename .exe to 3DMark03.exe
__________________
jmke is offline  
Old 12th September 2008, 21:21   #9
[M] Reviewer
 
geoffrey's Avatar
 
Join Date: Nov 2004
Posts: 4,127
geoffrey Fully Registeredgeoffrey Fully Registeredgeoffrey Fully Registeredgeoffrey Fully Registeredgeoffrey Fully Registeredgeoffrey Fully Registeredgeoffrey Fully Registeredgeoffrey Fully Registered
Default

317 oink?

HD3870, E6600 3GHz...

because of 16xAF?
__________________

geoffrey is offline  
Old 12th September 2008, 21:25   #10
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 79,021
jmke has disabled reputation
Default

what did you test and how?

what OS
what setting
DX9 or DX10

noAA/AF please!
__________________
jmke is offline  
Closed Thread


Similar Threads
Thread Thread Starter Forum Replies Last Post
Metro 2033: Benchmarks with DirectX 11 and GPU Physx jmke WebNews 0 24th March 2010 11:17
After EVGA CPU-Z Version, Now EVGA GPU Stress Test and OC Tool jmke WebNews 0 13th January 2010 15:05
Borderlands technics test: Graphics cards benchmarks with Unreal Engine 3 jmke WebNews 0 2nd November 2009 10:10
XFX Black Edition 850w ATX PSU Blows Up During Max Load Test jmke WebNews 1 13th October 2009 14:01
OCCT GPU Load Test Makes ATI HD 4870/4890 Cards Crash jmke WebNews 0 19th May 2009 20:02
New version OCCT adds GPU Stability Test jmke WebNews 4 10th September 2008 00:33
Sisoft Sandra 2009 Features GPU & CPU Mixed Benchmarks jmke WebNews 0 1st September 2008 16:08
IntelBurnTest v1.5.1 released - Linpack Based Intel CPU Load Test Program jmke WebNews 0 27th August 2008 18:27
Badaboom: A Full Test of Elemental's GPU Accelerated H.264 Transcoder jmke WebNews 0 19th August 2008 09:11
Live Stress Test - Power Supplies Under Full Load Sidney WebNews 5 27th August 2005 01:07

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


All times are GMT +1. The time now is 00:01.


Powered by vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO