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Old 15th August 2002, 23:22   #21
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Quote:
Originally posted by septimus
Ok, it seems that I get 2605 Raymarks after running 640x480 mode with only shadows and reflections enabled. This is on an Athlon 1.331GHz running at 166MHz FSB. I wonder if my memory bandwidth helped at all?
Odd, my XP1700+ @10*170 gets A LOT more: 4000 points.
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Old 15th August 2002, 23:56   #22
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download the Nature suxx demo's

it is NOT against the "nature bench" from madonion
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Old 17th August 2002, 01:03   #23
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Originally posted by RichBa5tard


Odd, my XP1700+ @10*170 gets A LOT more: 4000 points.
Yes, at the same resolution? If I lower the res I get more FPS and thus more raymarks... are you running at 640x480?
 
Old 29th August 2002, 02:52   #24
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Default RealStorm Raytrace benchmark

Hi,

some facts about our realtime raytracing benchmark:

(1) If you get 0Mhz for your system in the ResultBrowser just download the ResultBrowser update from our page www.realstorm.com, there you find a bugfixed version
(2) If you find the time, send your result Database (data\database.rdb) to my email: contact@realtimeraytrace.de, so we can build up a bigger Database for anyone to download
(3) check our page regularly, we will update some like program updates, new shots and features and a downloadable database as often as possible

I hope you enjoy our work,

TTS / F.A.N. Oxyron
Engine Programming
www.realstorm.com
 
Old 29th August 2002, 04:14   #25
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Welcome to our forum TTS. I'll send some results your way soon.

Question: does these results have to be of non-overclocked systems?
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Old 29th August 2002, 13:23   #26
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Default Raytrace benchmark Results

you can overclock your system as much as you like, the results of every system will be fine,

Thanks

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