AMD says PhysX will die

@ 2008/12/12
In a bold statement, Godfrey Cheng, Director of Technical Marketing for AMD's Graphics Product Group has gone out and said that PhysX is likely to die as long as it remains a closed standard. There might be some truth in this, but with the recent support from more game manufacturers, it might not be quite as bad as AMD thinks.

Bit-tech has an interesting piece on the subject and they've got several quotes from Godfrey Cheng explaining why he thinks PhysX is set to fail. He's quoted saying "There is no plan for closed and proprietary standards like PhysX, as we have emphasised with our support for OpenCL and DX11, closed and proprietary standards will die."

Considering the wide support not only in PC games, but also in consoles for PhysX, this might be a pre-mature statement. It's not that we don't agree with Godfrey Cheng on the matter of close standard being a generally bad thing, but sometimes these standards become the industry standard and then everyone that doesn't have a license have to pay up to get a slice of the action.

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