Grand Theft Auto IV PC Graphics Compared

@ 2008/12/04
Be warned though that Grand Theft Auto IV for the PC is a real performance hog and may be enough to cripple most systems. We ran the game first on a PC that packed 3 GB of DDR2 memory, a Core 2 Extreme X6800 overclocked to 2.99GHz and an Nvidia GeForce GTX 280 and we still struggled to get above even 16 frames a second on the highest settings the game would allow. Even scaling back to only use half the resources and have medium texture detail only edged out at around 20 fps.

Wondering if it might be a problem with the system we moved to an Intel Core 2 Extreme QX6850 and an GeForce GTX 260 (216) with 4GB of DDR2 memory. The previous setup had been run Vista 32-bit while this new one ran Vista 64-bit. The results however were largely the same, if not worse. To get a playable and stable framerate we had to drop the graphics right down to Low while Harry scratched his head and wondered why a £1,000 gaming PC couldn’t compete on the same ground as a £200 console. Hmm.

With that in mind we’ve tried our best to test the graphics for the game, we’ll break down the graphics settings one by one and see if we can’t gauge how good the game can look if you’ve got the hardware to handle it.

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