DX9 Gaming - Pixel Shader 3.0 and 32bit

@ 2004/04/23
as we thought.

the farcry thing is just to embarass ati...who probably made an acceptable choice...
Comment from jmke @ 2004/04/23

yep, the main difference lies in the way the images can be generated by the GPU, some actions can be done faster with PS3 as they can done more passes in one go. the output will remain the same. Only thing which can make a difference is the higher 32bit precision in future games.
Comment from calantak @ 2004/04/23
I know.

so : ps2.x is the same for the time being
Comment from jmke @ 2004/04/23
re-read the newspost , you are replying to quickly.

ATI supports PS 2.x which is identical to PS 3 "looks-wise" at this time.