DirectX 11 to unlock the horsepower in multi-core CPUs

@ 2008/07/31
What you are going to see is functionality in DirectX 11. For example, things like being able to support better multi-core, multi-thread machines, using multi-core in a more optimal way. We can now put multi-thread optimization into the API itself. Those benefits will be available whether you're running DirectX 10.0, 10.1 or 11 hardware. Ideally, once we can see all the driver optimizations, all the things that need to happen over time, we do believe that because of addition of things like multi-threading and better multi-core support, you are actually going to see some performance improvements even on existing hardware. That is the goal and that is what we are hoping to achieve.

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