ATI physics to stick to CPU

@ 2008/07/03
Nvidia is trying to convince to world that PhysX is the best way of doing in game physics but it still has to make this physics approach much more attractive than today. PhysX needs much wider game support and once Nvidia convince the world that there is much sense to accelerate physics on a GPU, the world will follow. Havoc is currently the dominant way of doing physics. It has support for 300 games, and growing, but it can only be accelerated on a CPU. ATI supports Havoc but for the time being ATI doesn’t run Havoc on its GPUs but rather optimises its code to run Havoc faster on Intel and AMD CPUs.

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