Aircraft simulators get multi-GPU graphics horsepower

@ 2008/03/10
CAE did not disclose the exact graphics hardware, but sources told TG Daily that these “extremely powerful computers” use ATI Radeon graphics chips, mostly in Crossfire X configurations with either two or four GPUs. Given the fact that it takes a long time to certify a component for such a critical system and given the fact that product cycles in this industry are extremely long, it is not surprising that CAE systems is not using ATI’s latest Radeon 3800 series of graphics processors. Instead, the simulators integrate rather GPUs from 1000 and 2000 series – and cards such as the Radeon X1900XTX and HD 2900XT.

Comment from jmke @ 2008/03/10
Skulltrail has 8 cores at 3Ghz... but lack of multithreading kills performance;

the whole Sim X is a disappointment performance wise, runs worse than Crysis and doesn't look as good,nor feature better AI (if any)
Comment from Kougar @ 2008/03/10
I thought Flight Sim X was heavily CPU dependant... not a QuadCore optimized game, so adding 4x Crossfire would only increase CPU overhead?
Comment from jmke @ 2008/03/10
We saw two Skulltrail systems at the Foxconn booth at Cebit using 4-WAY CrossFire shugging along in Vista with Mircosoft Flight Simulator X... really low performance.. wonder how fluent this one is.