Crysis Performance with SLI
@ 2007/11/21That said, we ran the second test again with SLI turned off. The game was rendered unplayable with an average FPS of 12.23. That's not a surprise, but it's important to note that whatever system check Crysis runs on your machine will not detect SLI functionality. In essence, the optimal setting feature for this game is pretty much worthless. We turned SLI back on and tinkered with advanced settings to find a combination that offered good graphics quality along with acceptable frame rates. One combination in particular had texture, object, shaders, and postprocessing settings at high, shadows, physics, and sound on low, and the rest of the settings at medium. This combination delivered an average FPS of 41.58, which was acceptable but not spectacular considering the small section of the game we tested.