Intel Core 2 Duo (Conroe) E6600 OCing (Including 1600x1200 Game Benchmarks)

@ 2006/06/21
The Elder Scrolls IV: Oblivion
1600x1200, Full HDR, 8xAF, Everything Maximum

This FRAPS run was taken from the very beginning of the game, up until the time that the king leaves you.

Opteron 165 @ 3GHz: Min 15 | Avg 83.993 | Max 689
Conroe @ 3GHz: Min 29 | Avg 132.776 | Max 1546
Comment from jmke @ 2006/06/21
look at the HOW he tested Oblivion, which might explain a bit. It's not an outside scene; but rather inside where the GPU is not taxxed as much as outside; that should explain the difference; if you look into the SLI benchmarks PC Perspective has done at high resolutions in different games you'll see that there is pratically no FPS difference between AMD and Conroe. so GPU limited still
Comment from The Senile Doctor @ 2006/06/21
duh!duh!duh!@rutar

I don't get it, we thought we'd be gpu limited at those settings and it improves mightily, what's up with that??

(double min fps!!!)

Comment from Rutar @ 2006/06/21
a lower one of course, to see the true CPU perfomance difference in games instead of being GPU limited
Comment from jmke @ 2006/06/21
you want a higher resolution? or what do you mean?
Comment from Rutar @ 2006/06/21
I want to hurt them badly for choosing that resolution.
Comment from jmke @ 2006/06/21
With an SLI 7900GTX rig nonetheless, impressive bump in performance in Oblivion