Nvidia Geforce RTX series officially launches

@ 2018/08/21
On retail/e-tail shelves on September 20th

During his keynote ahead of the Gamescom 2018 show, Nvidia's CEO Jensen Huang officially unveiled the new Geforce RTX series, which is already available for pre-order and which will be on shelves on September 20th.

Although the company did not get into more technical details, which will be available at a later date when members of the press are done with reviews, Nvidia did talk about the Turing GPU behind the RTX series, including three functional units of the GPU, including Turing SM, Tensor Core, and the RT Core.

The Turing GPU for RTX Series is, according to Nvidia, the second biggest chip after Volta, aka GV100. According to Jensen, the Turing GPU built for RTX delivers a combined performance of 78T RTX-OPS, but we will dig deeper into these numbers and the total computational performance once the all in-depth technical details become shared by Nidia.
It is all about Ray Tracing

The biggest part of the keynote was about the newest feature of the Nvidia Geforce, Ray Tracing, which is the idea behind the change from the GTX to the RTX. Jensen was pretty good in explaining the technology behind it without going into in-depth technical details, and the bottom line, at least in Jensen own words: “Everything just works- Everything….just…works…you just turn it on".

In addition to some impressive game demos and trailers, which included Shadow of the Tomb Raider and, of course, Battlefield V, Nvidia showcased its own video, dubbed Project Sol, which shows the power of the RTX Ray Tracing.

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