FarCry 64-bit

@ 2005/05/10
We’ve got the new 64-bit patch for FarCry and we take it for a spin in WinXP Pro x64 Edition on an AMD Athlon64 CPU. Read inside to find out what the AMD Athlon64 CPU can do when running a 64-bit game.

Comment from jmke @ 2005/05/10
I don't see enough improvement to warrant a complete OS reinstall with BETA drivers and only a small fraction of software available to you.


Anandtech's view: http://www.anandtech.com/cpuchipsets...oc.aspx?i=2411
Comment from Sidney @ 2005/05/10
We first set out sites on a 64 bit version of Far Cry back in February
at our Texas Gaming Festival Winter 2004 event. AMD was on hand
showing off the game before it was officially released. It has been
over a year, and finally with the Windows XP 64 release coming last
month, we finally have another Windows 64 bit game to add to
Chronicles of Riddick and Shadow Ops: Red Mercury Rising to add to
our extensive 64 bit gaming tests we have doing since April of last
year. Our previous tests of Unreal Tournament 64 bit Linux version
revealed that there was a just a straight port involved. Then Shadow
Ops showed extra content had been added to the 64 bit version in the
form of additional models, objects, and details. Now will Far Cry
bring the performance gains we are hoping for?

http://www.amdzone.com/modules.php?o...tid=125&page=1