Xbox One's Unlocked 7th Core Isn't Much Of A Boost

@ 2015/09/28
The fact that certain Xbox One games have to run in "dynamic resolution" to maintain 60 frames per second makes me sad that some of them will never be released on PC. Right now Larian Studios is working on a PS4 and Xbox One console port of the cRPG Divinity: Original Sin, and during the dev cycle Larian has spent a lot of time getting intimately acquainted with current-gen console architecture. The bump in processing speed granted by the Xbox One's seventh core didn't seem to help very much, despite the speculation that the extra core could be responsible for some Xbox One games hitting PS4-level performance.

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