AMD Bets on DirectX 12 for Not Just GPUs, but Also its CPUs

@ 2015/03/24
In an industry presentation on why the company is excited about Microsoft's upcoming DirectX 12 API, AMD revealed its most important feature that could impact on not only its graphics business, but also potentially revive its CPU business among gamers. DirectX 12 will make its debut with Windows 10, Microsoft's next big operating system, which will be given away are a free upgrade for _all_ current Windows 8 and Windows 7 users. It will come with a usable Start menu.

In its presentation, AMD touched upon two key features of the DirectX 12, starting with its most important, Multi-threaded command buffer recording; and Asynchronous compute scheduling/execution. A command buffer is a list of tasks for the CPU to execute, when drawing a 3D scene. There are some elements of 3D graphics that are still better suited for serial processing, and no single SIMD unit from any GPU architecture has managed to gain performance throughput parity with a modern CPU core. DirectX 11 and its predecessors are still largely single-threaded on the CPU, in the way it schedules command buffer.

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