Have MMOs Become Too Easy? @ Techgage

@ 2013/07/08
When World of Warcraft launched in 2004, the world of MMO gaming immediately felt its impact. Competing titles didn't stand much chance, and some were even canceled before release – all because they didn't follow the standard that Blizzard inadvertently created. Is this a problem? For those who appreciate a rewarding experience, it can be.

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