Futuremark Synthetic 3D Benchmarks
These synthetic 3D benchmarks from Futuremark allow you to evaluate the expected performance of a system with different generation games. As each 3DMark uses different feature and quality settings, it allows you to get an idea of how a video card will perform in games. But be aware that since Futuremark takes DirectX guide lines to build their stress tests with all features available, performance can differ from real world games when those games don’t fully support/implement all DX features. So take these results with a grain of salt, and always compare them to our game benchmarks.
Let’s start with the most taxing 3DMark of them all, 3DMark06. Default settings are 1280x1024 resolution Anisotropic Filtering enabled, in short: all but the highest end VGA cards can run this benchmark fluently.
Quite a difference, at stock speeds the Leadtek takes a 39% lead, overclocked it comes close to 8600 GT performance at 4103 3D Marks!
Onto the 3DMark05 benchmark which also features a lot Shader heavy sessions, but runs at a lower resolution of 1024x768 with AA/AF and no HDR effects.
Again a very comfortable lead, the DDR3 memory, higher GPU and Shader clocks give the Leadtek card a 40% boost over the reference design with DDR2.
Not much changed here, 3DMark03 scores are pretty much on par with the 05, with the Leadtek in the lead by 40% again.
Last one is the now very old 3DMark2001SE DX8.1 benchmark:
3DMark2001SE is less video card dependant, the difference now is “only” ~28%, overclocked the 8500 GT DDR3 is dominating.
Let’s see if the results obtained here match our game benchmarks ->