Here we see the numbers at 2.2 GHz showing a nice lead at 275 MHz versus 200 MHz HTT. 630pts in 3DMark 2001SE is nothing to sneeze at, especially since CPU clock speeds are the same. Once we pump the CPU up to 2.75 GHz things get a whole lot better. If I had used my X800XT I would expect 30,000+ marks, as the ATI card does better in 3DMark2001SE. However, for all around performance, I prefer the 6800 series cards.
A bit of a jump from 200 to 275 MHz ram and HTT speeds, nothing I would consider earth shattering, but a gain none-the-less.
Here we get a 1 second gain in Super PI times. People who run this benchmark know that 1 second is nothing to discount and is an appreciated increase. Running the CPU at 2.75 GHz, the CPU really wakes up and is getting 30 second times. Just a bit higher and I could dip into the 20's. Oh well, will have to wait for phase change cooling.
Doom3 is a benchmark I like to run to show system performance on cutting edge games. That said, I still believe Doom3 to be graphics and CPU bound to a point even at 640x480 and low detail. If I were to overclock the video card I would expect a bigger jump that the 4fps we see going from 200 MHz to 275 MHz HTT/Memory. The results of OC'ing the CPU speak for themselves. A 25% gain is a testament to the CPU power and memory bandwidth available at these speeds.
Nothing specific to note here as we see increasing bandwidth numbers as the HTT/Memory MHz rise, and also with the CPU speed increase at 2.75GHz. As we know, the A64 memory bandwidth improves as speeds rise due to the on die memory controller. The bandwidth at 2.75 GHz and 275 HTT/Memory MHz is simply astounding, and the G.Skill very much impresses me.