AMD Trinity A10 5800K APU Review

CPU by leeghoofd @ 2012-11-21

Who hasn't heard about the following phrase? The Future is Fusion ! Unless you have been living under a rock for the last years, this AMD marketing slogan was pretty much everywhere. AMD wanted to create a platform that was mainly very affordable, where a dedicated graphics card was not a must, while being power efficient, especially for the mobile market and up to the task to satisfy our multimedia, digital desires/needs. One option already existed in the form of an integrated graphic chips solutions on the motherboard. However the latter had non-conforming performance for todays standards. This all lead to the creation of the APU, Accelerated Processing Unit.  The first steps to make Fusion a reality. The FM1 socket Llano CPUs was AMD's first succesful try in this new market. As usual the competition caught up, so time for a new revision of the AMD APU. Hello world this is platform Virgo calling... Time to have a look at AMD's latest Trinity socket FM2 APU.

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HD7660D IGP OC Scaling

Time to get down and dirty. The below results were achieved on ambient cooling with moderate voltages selected (1.375) in the bios for the iGPU.

We got up to 1186MHz bench suite stable with our A10 5800K sample, cooled by the AMD all in one liquid cooling solution. We used the dividers starting off with the stock 800MHz, 950MHz, 1086MHz and finally 1186MHz. Faster speeds apparently need more extreme cooling solutions.

 

 

Nice scaling observed with the two Futuremark benchmarks, 500 points in 3DMark06 and close to 300 points in 3DMark11. Pretty good, taking into consideration the 368MHz increased iGPU frequency. Let's check the outcome in three games: FarCry2, Crysis2 and F1 2011.

 

 

 

Up to 4 FPS gained at the lowest test resolution and up to 2FPS at 1920 x 1080 res. Could mean the difference between playable or jerky. Crysis2, even at Gamer detail level is far harsher for our humble HD7660D graphics core then the older FarCry2. Resulting in only a few extra free frames per second, but a gain is a gain isn't it ?

 

 

F1 2011 get's a decent boost at the highest resolution, wickedly enough the other two resolutions seem maxed out or capped by the game engine.

 

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