OC Feature Brings Ultimate DX11 Performance
With the excellent cooling solution from Accelero Xtreme, the Calibre X580 Graphics Card brings ultimate DX11 performance with OC function. This offers opportunities for enthusiasts and anyone intent on more hardcore applications to tap their full, powerful potential.
Compared to reference GeForce GTX 580 graphics cards on market, the the Calibre X580 Graphics Card is overclocked out of box, it boosts the core, shader and memory clocks significantly to 810MHz, 1620MHz and 4032MHz, bringing ultimate performance in the latest DX11 games including Dirt 2, Stalker:OCP, Alien VS. Predator, Metro 2033 and so on.
Accelero Xtreme Cooling Solution
Using the Accelero Xtreme cooling solution from Arctic Cooling, the Calibre X580 Graphics Card provides ultimate cooling weapon for hardcore gamers. The Accelero Xtreme features 5 heatpipes, 107 fins and 3 PWM fans. The radical optimized air flow design is targeting to cool effectively up to 240 Watt heat dissipation. The Accelero Xtreme can dramatically cool the temperature of the GTX 580 GPU at least 15ºC lower than the stock cooler. Together with the integrated memory and voltage regulator cooling, the Accelero Xtreme not only enhances the overclocking potential but also extends the card's service life. The three PWM fans from Accelero Xtreme bring maximum air flow but operate extremely silence, thanks to the low noise impellor design and the patented fan holder which eliminates the humming noise. The unnoticeable operation of Accelero Xtreme brings you the unparallel non-disturbed gaming experience ever before.
32x Anti-aliasing technology
The Calibre X580 Graphics Card implements a brand new 32x anti-aliasing mode for higher levels of image quality. And the GeForce GTX 580's enhanced compression engine maintains incredible performance with anti-aliasing and resolution cranked up, providing both high frame rates and top notch image quality.
1536MB GDDR5 Video Memory
Latest DX11 games and 3D applications, such as Lost Planet2, Mafia II and 3DMark 11, insanely use as large as possible number of bump texture, transparent texture to describe faces of characters and render realistic gaming scenes, so they put rigorous demands on the bandwidth and capacities of video memory and demand at least 1GB video memory. Compared with high-end graphics cards on market with 1GB GDDR5 video memory, the Calibre X580 Graphics Card comes with incredible large 1536MB high speed GDDR5 video memory, meeting the rigorous demands from current DX11 games.
Ray Tracing Brings Futuristic Graphics
Prepare yourself for the future of gaming. The Calibre X580 Graphics Card powers interactive raytracing, bringing spectacular, photo-realistic renderings to your screen for the first time. Go ahead, spoil your eyes.. By using the power of the GF110 GPUs, the Calibre X580 Graphics Card supports recursion in hardware, enabling efficient ray tracing and a host of other graphics
algorithms.It excels not just at standard ray tracing, but also at advanced global illumination algorithms such as path tracing.
Tessellation Power brings Brings Incredibly Detailed Visuals
While tessellation has mostly been used in films. With the introduction of DirectX 11 and NVIDIA’s GF110, developers will be able to harness these powerful techniques for gaming applications. The Calibre X580 Graphics Card was designed from the ground up to deliver the industry's most potent tessellation performance, which is the key component of Microsoft's DirectX 11 development platform for PC games. Tessellation allows game developers to take advantage of the GeForce GTX 580 GPU's ability to increase the geometric complexity of models and characters to enables incredibly detailed game characters and terrain with blazing performance in latest DX11 titles, such as Lost Planet 2, Metro 2033 and so on.
Advanced DX11 Rendering Architecture
The Calibre X580 Graphics Card brings a host of the next generation of gaming calculation - GF110 never before offered for the PC -- including tessellation, DirectCompute and all other DirectX 11 hardware features. GF110 architecture is specifically designed to support next generation gaming effects such as raytracing, order-independent transparency, and fluid simulations. By using GF110 architecture, the Calibre X580 Graphics Card gets a tremendous boost in DX11 game performance and image quality, and brings film-like
game characters and objects to users. GF110 architecture also enhances PhysX simulations with tremendous speed upgrade. In addition, GPU computing now can be put in practice in latest DX11 games for improve DX11 gaming efficiency.
Calibre 3-years International Warranty
SPARKLE Computer Co., Ltd, is continuously improving product and service quality. High quality components are used for the Calibre X580 Graphics Card to ensure 3 years of reliable performance.
Immerse Yourself With NVIDIA 3D Vision Surround Technology
Breakthrough the boundaries of your screen. Games, movies and photos enter a new dimension with the Calibre X580 Graphics Card and NVIDIA 3D Vision technology. Thrill seeker? Use two Calibre X580 Graphics Cards in SLI configuration to project across three displays with NVIDIA 3D Vision Surroun technology at HD resolutions up to 5760x1080. The Calibre X580 Graphics Card also supports gaming across three non-3D displays with resolutions up to 2560x1600,it's the best in Class 2D Surround Gaming.
NVIDIA™CUDA Technology With 512 cores CUDA C/C++ Support
CUDA technology unlocks the power of the GF110's 512 processor cores to accelerate the most demanding system tasks such as video transcoding delivering up to 7x performance over traditional CPUs.
3nd Generation PureVideo HD
High-definition video decoder and post-processor delivers unprecedented picture clarity, smooth video and accurate color for movies and video.
Native HDMI 1.4a Support and Audio Input for HDMI
Fully integrated support for HDMI 1.4a including xvYCC, Deep color and 7.1 digital surround sound. High-definition audio transmission can be realized without SPDIF wiring.
OpenGL 4.1 Optimization and Support
Ensures top notch compatibility and performance for OpenGL applications.
After the previous Nvidia GeForce GTX 480 flagship arrived on the market, we could see in a lot of articles that it was very hot during load (at least with the stock cooling solution), noisy, and it consumed quite a lot. Also, not all Stream Processors were active, it had 480 instead of 512 (which meant that one Streaming Multiprocessor was missing), GTX 470 had two SMs disabled and one memory controller, and the GTX465 (which was very short lived) had five SMs disabled and two memory controllers.
The GeForce GTX 580 is currently the most powerful single GPU video card from Nvidia and on the market there are lots of manufacturers which launched cards with different clocks for the GPU and memory, with innovative cooling solutions (both water and air). It is still built on the Fermi arhitecture, being an optimized GF100 core, fully enabled (512 Stream Processors), with some FP16 filtering and z-culling units improvements.
Compared to the 480, now Nvidia has added for the GTX 580 temperature and power draw monitoring via two chips on the board, to avoid hardware damages if the VRM components or GPU get too hot.
On the first Fermi based card, the GTX 480, Nvidia went with a cooling solution based on heatpipes, but on the last generation GTX 580, we can find at the stock cards a vapor chamber cooling design, something that could be previously found at AMD too, with their 5970 cards. This cooling technology is proven to be more effective than the heatpipe solution, but the cards still get hot after long periods of GPU intense applications.
Sparkle have decided that the stock cooling is not enough for intensive gaming and other 3D applications, so they went with the highly acclaimed and massive air cooler from Arctic Cooling, the Accelero Extreme, which features 5 heatpipes, 107 fins and 3 PWM fans. The radical optimized air flow design is targeting to cool effectively up to 240 Watt heat disipation.
Also, the Sparkle X580 comes overclocked from the factory, with 810MHz GPU frequency and 2016MHZ for the memory.